Creating Your Project in GDevelop (Level 1)
Live Online Zoom Lesson

Creating Your Project in GDevelop (Level 1)

Self-Paced Online
Lesson 3

This week, we'll delve deeper into the intricacies of creating your project as we dive into Level 1 of your...

This week, we'll delve deeper into the intricacies of creating your project as we dive into Level 1 of your game. In this action-packed session, you'll first learn about the concept of layers in GDevelop—an essential element for organizing and managing your game's visual elements. Next, we'll guide you through the creation of a back button, allowing players to navigate seamlessly through your game's interface. Prepare to bring your game to life as we learn how to animate your player character. Discover the power of behavior in GDevelop as you imbue your player character with dynamic movement capabilities. Then, you'll master the camera panning, ensuring that your players always have the perfect view of the action. Finally, we'll dive into the thrilling world of combat as you discover how to implement shooting mechanics for both your player character and enemies.

Summary of topics we will be covering:

  • Understanding layers 
  • Behaviour of object
  • Creating back button
  • Animation of player
  • Movement of player
  • Camera panning
  • Continuous background
  • Collision of objects
  • Animation of enemy
  • Movement of enemy
  • Shooting of enemy
  • Creation of object

Creating Your Project in GDevelop (Level 1)
Please be aware that the lesson plan may be subject to modifications. Detailed descriptions of each session and information about the lessons will be provided upon successful registration.
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